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Old Jun 29, 2006, 10:37 AM // 10:37   #1
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Default PvP and PvE

hey guys, basically i created a PvP character nto too long ago, its a mesmer/ele, and i also have a roleplaying character w/monk. ive been told the best way to get skills for the PvP character is not through faction points but by getting the skills in roleplaying.

So my question is if i change my second profession and get the skills needed for my mesmer (by changing 2nd prof. so that w/me) and then change again to w/ele will i still have the mesmer skills available for my PvP character?
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Old Jun 29, 2006, 10:44 AM // 10:44   #2
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yes.

rpg char will just contain the skills you captired with that toon. Pvp char will be able to use all the skills unlocked through pvp or pve.
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Old Jun 29, 2006, 11:34 AM // 11:34   #3
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Oh, and you can easily delete your pvp character without much hassle ( don't put anything worth a dime on those though.
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Old Jun 29, 2006, 01:36 PM // 13:36   #4
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Well, it all depends. Say you have a specific Me/E build in mind and it relies on 7 mesmers skills in particular--further we'll say one is an elite.

total faction cost:

6 * 1500 + 1 * 3000 = 12,000 faction. (to unlock the skills)

That shouldn't take you all that long to farm. Meanwhile if you switch your PvE W/Mo's secondary to Mesmer and set out to buy/cap the skills you need it could take you longer than simply farming 12,000 faction. Now if you want to unlock all of the mesmer line skills, well I recommend you do it with your PvE char.
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Old Jun 29, 2006, 01:39 PM // 13:39   #5
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1 skill = 1000 faction, so it would actually be just 9000 faction ^^
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Old Jun 29, 2006, 02:04 PM // 14:04   #6
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Elite skills are 3000 faction so now I'm confused
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Old Jun 29, 2006, 02:07 PM // 14:07   #7
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6 * 1000 + 1 * 3000 = 9000, as Yanman said.
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Old Jun 29, 2006, 02:24 PM // 14:24   #8
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If we're counting the mandatory res signet ^^
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